master 1

The concept here was to create a parametric furniture, seeking inspiration in the deep sea, where form-finding meet fluidity. I wanted a stout form, that’s why the whale-shark seemed to be an obvious choice.

The purpose was also to practice Grasshopper, a graphical algorithm editor tightly integrated with Rhino’s 3-D modeling tools.

 

March 2015
ENSA Nantes, France
Using Rhino + Grasshopper for modelling, then 3ds + Vray for rendering & Adobe Photoshop for retouching
School Project